Difference between revisions of "MODE - In-Game Reset"
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− | + | =Saturn= | |
The Sega Saturn has two In-Game reset options in the MODE menu.: | The Sega Saturn has two In-Game reset options in the MODE menu.: | ||
*Return to MODE - When you trigger the reset, the Saturn automatically boots back to the MODE menu - This option only works if the "Fast Boot" option is also enabled. | *Return to MODE - When you trigger the reset, the Saturn automatically boots back to the MODE menu - This option only works if the "Fast Boot" option is also enabled. | ||
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Both involve injecting code into the reset function so compatibility with certain games may break. Whenever possible TerraOnion hard-codes these games to the optimal version. Using Return to MODE as your default offers the greatest compatibility. Please note however, that if you turn In-Game reset off, no hard-coding will be utilized and In Game reset will not return you to MODE. | Both involve injecting code into the reset function so compatibility with certain games may break. Whenever possible TerraOnion hard-codes these games to the optimal version. Using Return to MODE as your default offers the greatest compatibility. Please note however, that if you turn In-Game reset off, no hard-coding will be utilized and In Game reset will not return you to MODE. | ||
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− | =Hard Coded Resets= | + | =Hard Coded Resets=+ |
− | *Blackfire - Return to CD->MODE | + | *+Blackfire - Return to CD->MODE |
*Contra: Legacy of War - Return to CD->MODE | *Contra: Legacy of War - Return to CD->MODE | ||
*Daytona USA Championship Circuit Edition: Netlink - Return to CD->MODE | *Daytona USA Championship Circuit Edition: Netlink - Return to CD->MODE | ||
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*Warcraft II - Return to CD->MODE | *Warcraft II - Return to CD->MODE | ||
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− | =Games that do not support Return to CD->MODE (use Direct to MODE w/ Fastboot instead)= | + | ==Games that do not support Return to CD->MODE (use Direct to MODE w/ Fastboot instead)== |
*Alien Trilogy | *Alien Trilogy | ||
*Destruction Derby | *Destruction Derby | ||
*WipeOut | *WipeOut |
Revision as of 17:10, 6 February 2021
Saturn
The Sega Saturn has two In-Game reset options in the MODE menu.:
- Return to MODE - When you trigger the reset, the Saturn automatically boots back to the MODE menu - This option only works if the "Fast Boot" option is also enabled.
- Return to CD->MODE - When you trigger this, the Saturn returns to the CD loading screen first, then you can hit start application to return to MODE
To trigger an In-Game Reset use use A+B+C+Start for Saturn, this typically first resets you to the title screen, a 2nd reset will return you to the option selected above.
Both involve injecting code into the reset function so compatibility with certain games may break. Whenever possible TerraOnion hard-codes these games to the optimal version. Using Return to MODE as your default offers the greatest compatibility. Please note however, that if you turn In-Game reset off, no hard-coding will be utilized and In Game reset will not return you to MODE.
=Hard Coded Resets=+
- +Blackfire - Return to CD->MODE
- Contra: Legacy of War - Return to CD->MODE
- Daytona USA Championship Circuit Edition: Netlink - Return to CD->MODE
- Doom - Return to CD->MODE
- Duke Nukem- Return to CD->MODE
- Keriotosse - Return to CD->MODE
- Panzer Dragoon Saga - Return to CD->MODE
- Panzer Dragoon Zwei - Return to CD->MODE
- Primal Rage - Return to CD->MODE
- Romance of Three Kingdoms IV - Return to CD->MODE
- Saturn Bomberman - Return to CD->MODE
- Scud: The Disposable Assassin - Does not seem to support In-Game Reset
- Sega Rally Championship Netlink - Return to CD->MODE
- Slam n' Jam 96 - Return to CD->MODE
- Taito Chase HQ & SCI - Return to CD->MODE
- Tunnel B1 / Finalist - Return to CD->MODE
- Virtual-On Netlink Edition - Return to CD->MODE
- Warcraft II - Return to CD->MODE
Games that do not support Return to CD->MODE (use Direct to MODE w/ Fastboot instead)
- Alien Trilogy
- Destruction Derby
- WipeOut